snaptron
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commit
e8cc5a15ea
40
snaptron.scad
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40
snaptron.scad
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// polygon quality
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$fn=60; //[20:10:200]
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// for the ball and the socket
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radius=5; //[1:.5:25]
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// how deeply the ball snaps into the socket
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inset=1.5; //[0:.1:25]
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// how long it be
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stem_length=1; //[1:.5:100]
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// how thick the stem should be
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stem_radius=radius * .5; //[.5:.5:24]
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// added to the radius of the socket to make wiggle room, if desired
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play=0; //[0:.1:1]
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// without some padding the socket cuts too closely to the edge of the cylinder it is in
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padding=.1; //[0.1:.1:1]
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union() {
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// socket
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difference() {
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cylinder(radius + inset + play, radius + padding + play, radius + padding + play);
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translate([0, 0, inset]) {
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sphere(radius + play);
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}
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}
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// stem
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translate([0, 0, radius + inset + play]) {
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cylinder(stem_length, stem_radius, stem_radius);
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}
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// ball
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translate([0, 0, radius * 2 - 1 + stem_length + inset]) {
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sphere(radius);
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}
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}
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