8dde08ac6d
By using an iframe we can take advantage of the referrer meta tag, while still being able to scaffold everything relatively easily because it's same-origin
93 lines
2.7 KiB
CoffeeScript
93 lines
2.7 KiB
CoffeeScript
window.BitChutePlayer = class BitChutePlayer extends Player
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constructor: (data) ->
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if not (this instanceof BitChutePlayer)
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return new BitChutePlayer(data)
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@load(data)
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load: (data) ->
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@setMediaProperties(data)
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@ready = false
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waitUntilDefined(window, 'playerjs', =>
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iframe = $('<iframe/>')
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.attr(
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src: '/iframe'
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allow: 'autoplay; fullscreen'
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)
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removeOld(iframe)
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@setupframe(iframe[0], data)
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@player = new playerjs.Player(iframe[0])
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@player.on('ready', =>
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@player.on('error', (error) =>
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console.error('PlayerJS error', error.stack)
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)
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@player.on('ended', ->
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# Streamable seems to not implement this since it loops
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# gotta use the timeupdate hack below
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if CLIENT.leader
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socket.emit('playNext')
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)
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@player.on('play', ->
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@paused = false
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if CLIENT.leader
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sendVideoUpdate()
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)
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@player.on('pause', ->
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@paused = true
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if CLIENT.leader
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sendVideoUpdate()
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)
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@player.setVolume(VOLUME * 100)
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if not @paused
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@player.play()
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@ready = true
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)
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)
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setupframe: (iframe, data) ->
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iframe.addEventListener('load', =>
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iframe.contentWindow.VOLUME = VOLUME;
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iframe.contentWindow.loadMediaPlayer(Object.assign({}, data, { type: 'cm' } ))
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iframe.contentWindow.document.querySelector('#ytapiplayer').classList.add('vjs-fluid')
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adapter = iframe.contentWindow.playerjs.VideoJSAdapter(iframe.contentWindow.PLAYER.player)
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adapter.ready()
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)
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play: ->
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@paused = false
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if @player and @ready
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@player.play()
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pause: ->
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@paused = true
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if @player and @ready
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@player.pause()
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seekTo: (time) ->
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if @player and @ready
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@player.setCurrentTime(time)
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setVolume: (volume) ->
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if @player and @ready
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@player.setVolume(volume * 100)
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getTime: (cb) ->
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if @player and @ready
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@player.getCurrentTime(cb)
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else
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cb(0)
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getVolume: (cb) ->
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if @player and @ready
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@player.getVolume((volume) ->
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cb(volume / 100)
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)
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else
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cb(VOLUME)
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