Node.JS Server and JavaScript/HTML Client for synchronizing online media
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ullist.js For convenience, queue next bumps if the item is already on the playlist 2013-08-26 16:37:09 -05:00
update.js Fix db key issue for bans - run node update.js 2013-08-21-banfix 2013-08-21 16:09:28 -05:00
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utilities.js Fix video lengths not showing in library 2013-08-23 21:06:29 -05:00
version.py Add version update script 2013-04-23 16:16:43 -05:00

Read before submitting an issue: https://github.com/calzoneman/sync/wiki/Reporting-an-Issue

calzoneman/sync

About

CyTube (formerly Sync) is a server/client combination providing media synchronization, chat, and administration for an arbitrary number of channels. I began developing this as a hobby project, and when Synchtube announced their closure, I began polishing it and readying it for the public.

I am hosting a CyTube server at http://cytu.be

The serverside is written in JavaScript and runs on Node.JS. It makes use of a MySQL database to store user registrations, cached media metadata, and data about each channel.

The clientside is written in JavaScript and makes use of Socket.IO and jQuery as well as the APIs for various media providers. The web interface uses Bootstrap for layout and styling.

The following media sources are currently supported:

  • YouTube (individual videos)
  • YouTube Playlists
  • Vimeo
  • Dailymotion
  • Soundcloud
  • Livestream.com
  • Twitch.tv
  • Justin.tv
  • Ustream.tv
  • RTMP livestreams
  • Custom <iframe> and <object> tags

Installing

Installation instructions are available here: https://github.com/calzoneman/sync/wiki/Installing

Running

Start the server: node server.js You should now be able to connect via yourhostname:port where port is the port you defined in config.js

Feedback

Please open a GitHub Issue.

License

Licensed under MIT See LICENSE for the full license text