var ChannelModule = require("./module"); var XSS = require("../xss"); function EmoteList(defaults) { if (!defaults) { defaults = []; } this.emotes = defaults.map(validateEmote).filter(function (f) { return f !== false; }); } EmoteList.prototype = { pack: function () { return Array.prototype.slice.call(this.emotes); }, importList: function (emotes) { this.emotes = Array.prototype.slice.call(emotes); }, updateEmote: function (emote) { var found = false; for (var i = 0; i < this.emotes.length; i++) { if (this.emotes[i].name === emote.name) { found = true; this.emotes[i] = emote; break; } } /* If no emote was updated, add a new one */ if (!found) { this.emotes.push(emote); } }, removeEmote: function (emote) { var found = false; for (var i = 0; i < this.emotes.length; i++) { if (this.emotes[i].name === emote.name) { this.emotes.splice(i, 1); break; } } }, moveEmote: function (from, to) { if (from < 0 || to < 0 || from >= this.emotes.length || to >= this.emotes.length) { return false; } var f = this.emotes[from]; /* Offset from/to indexes to account for the fact that removing an element changes the position of one of them. I could have just done a swap, but it's already implemented this way and it works. */ to = to > from ? to + 1 : to; from = to > from ? from : from + 1; this.emotes.splice(to, 0, f); this.emotes.splice(from, 1); return true; }, }; function validateEmote(f) { if (typeof f.name !== "string" || typeof f.image !== "string") { return false; } f.image = f.image.substring(0, 1000); f.image = XSS.sanitizeText(f.image); var s = XSS.sanitizeText(f.name).replace(/([\\\.\?\+\*\$\^\|\(\)\[\]\{\}])/g, "\\$1"); s = "(^|\\s)" + s + "(?!\\S)"; f.source = s; try { new RegExp(f.source, "gi"); } catch (e) { return false; } return f; }; function EmoteModule(channel) { ChannelModule.apply(this, arguments); this.emotes = new EmoteList(); } EmoteModule.prototype = Object.create(ChannelModule.prototype); EmoteModule.prototype.load = function (data) { if ("emotes" in data) { for (var i = 0; i < data.emotes.length; i++) { this.emotes.updateEmote(data.emotes[i]); } } }; EmoteModule.prototype.save = function (data) { data.emotes = this.emotes.pack(); }; EmoteModule.prototype.packInfo = function (data, isAdmin) { if (isAdmin) { data.emoteCount = this.emotes.emotes.length; } }; EmoteModule.prototype.onUserPostJoin = function (user) { user.socket.on("updateEmote", this.handleUpdateEmote.bind(this, user)); user.socket.on("importEmotes", this.handleImportEmotes.bind(this, user)); user.socket.on("moveEmote", this.handleMoveEmote.bind(this, user)); user.socket.on("removeEmote", this.handleRemoveEmote.bind(this, user)); this.sendEmotes([user]); }; EmoteModule.prototype.sendEmotes = function (users) { var f = this.emotes.pack(); var chan = this.channel; users.forEach(function (u) { u.socket.emit("emoteList", f); }); }; EmoteModule.prototype.handleUpdateEmote = function (user, data) { if (typeof data !== "object") { return; } if (!this.channel.modules.permissions.canEditEmotes(user)) { return; } var f = validateEmote(data); if (!f) { return; } this.emotes.updateEmote(f); var chan = this.channel; chan.broadcastAll("updateEmote", f); chan.logger.log("[mod] " + user.getName() + " updated emote: " + f.name + " -> " + f.image); }; EmoteModule.prototype.handleImportEmotes = function (user, data) { if (!(data instanceof Array)) { return; } /* Note: importing requires a different permission node than simply updating/removing */ if (!this.channel.modules.permissions.canImportEmotes(user)) { return; } this.emotes.importList(data.map(validateEmote).filter(function (f) { return f !== false; })); this.sendEmotes(this.channel.users); }; EmoteModule.prototype.handleRemoveEmote = function (user, data) { if (typeof data !== "object") { return; } if (!this.channel.modules.permissions.canEditEmotes(user)) { return; } if (typeof data.name !== "string") { return; } this.emotes.removeEmote(data); this.channel.logger.log("[mod] " + user.getName() + " removed emote: " + data.name); this.channel.broadcastAll("removeEmote", data); }; EmoteModule.prototype.handleMoveEmote = function (user, data) { if (typeof data !== "object") { return; } if (!this.channel.modules.permissions.canEditEmotes(user)) { return; } if (typeof data.to !== "number" || typeof data.from !== "number") { return; } this.emotes.moveEmote(data.from, data.to); }; module.exports = EmoteModule;