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[Glitch] Fix older items possibly disappearing on timeline updates
Port 1b91359a45
to glitch-soc
Signed-off-by: Claire <claire.github-309c@sitedethib.com>
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@ -66,13 +66,22 @@ const expandNormalizedTimeline = (state, timeline, statuses, next, isPartial, is
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// Then, try to find the furthest (if properly sorted, oldest) item in the timeline that
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// is newer than the most recent fetched one, as it delimits a section comprised of only
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// items present in `newIds` (or that were deleted from the server, so should be removed
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// items older or within `newIds` (or that were deleted from the server, so should be removed
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// anyway).
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// Stop the gap *after* that item.
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const firstIndex = oldIds.take(lastIndex).findLastIndex(id => id !== null && compareId(id, newIds.first()) > 0) + 1;
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// Make sure we aren't inserting duplicates
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let insertedIds = ImmutableOrderedSet(newIds).subtract(oldIds.take(firstIndex), oldIds.skip(lastIndex)).toList();
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let insertedIds = ImmutableOrderedSet(newIds).withMutations(insertedIds => {
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// It is possible, though unlikely, that the slice we are replacing contains items older
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// than the elements we got from the API. Get them and add them back at the back of the
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// slice.
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const olderIds = oldIds.slice(firstIndex, lastIndex).filter(id => id !== null && compareId(id, newIds.last()) < 0);
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insertedIds.union(olderIds);
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// Make sure we aren't inserting duplicates
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insertedIds.subtract(oldIds.take(firstIndex), oldIds.skip(lastIndex));
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}).toList();
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// Finally, insert a gap marker if the data is marked as partial by the server
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if (isPartial && (firstIndex === 0 || oldIds.get(firstIndex - 1) !== null)) {
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insertedIds = insertedIds.unshift(null);
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