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[Glitch] Use LoadingBar instead of blur to indicate that an image is loading
Port 955d5d36e8
to the glitch-soc flavour
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parent
1769a7e9aa
commit
02326a4322
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@ -1,6 +1,7 @@
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import React from 'react';
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import PropTypes from 'prop-types';
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import classNames from 'classnames';
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import { LoadingBar } from 'react-redux-loading-bar';
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import ZoomableImage from './zoomable_image';
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export default class ImageLoader extends React.PureComponent {
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@ -23,6 +24,7 @@ export default class ImageLoader extends React.PureComponent {
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state = {
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loading: true,
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error: false,
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width: null,
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}
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removers = [];
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@ -122,6 +124,7 @@ export default class ImageLoader extends React.PureComponent {
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setCanvasRef = c => {
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this.canvas = c;
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if (c) this.setState({ width: c.offsetWidth });
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}
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render () {
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@ -135,6 +138,7 @@ export default class ImageLoader extends React.PureComponent {
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return (
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<div className={className}>
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<LoadingBar loading={loading ? 1 : 0} className='loading-bar' style={{ width: this.state.width || width }} />
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{loading ? (
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<canvas
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className='image-loader__preview-canvas'
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@ -339,6 +339,7 @@
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display: flex;
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align-items: center;
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justify-content: center;
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flex-direction: column;
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.image-loader__preview-canvas {
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max-width: $media-modal-media-max-width;
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@ -347,8 +348,8 @@
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object-fit: contain;
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}
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&.image-loader--loading .image-loader__preview-canvas {
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filter: blur(2px);
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.loading-bar {
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position: relative;
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}
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&.image-loader--amorphous .image-loader__preview-canvas {
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