mirror of
https://codeberg.org/forgejo/forgejo.git
synced 2024-11-30 00:01:24 +00:00
f0ba87fda8
Why this refactor The goal is to move most files from `models` package to `models.xxx` package. Many models depend on avatar model, so just move this first. And the existing logic is not clear, there are too many function like `AvatarLink`, `RelAvatarLink`, `SizedRelAvatarLink`, `SizedAvatarLink`, `MakeFinalAvatarURL`, `HashedAvatarLink`, etc. This refactor make everything clear: * user.AvatarLink() * user.AvatarLinkWithSize(size) * avatars.GenerateEmailAvatarFastLink(email, size) * avatars.GenerateEmailAvatarFinalLink(email, size) And many duplicated code are deleted in route handler, the handler and the model share the same avatar logic now.
161 lines
4.4 KiB
Go
161 lines
4.4 KiB
Go
// Copyright 2020 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package models
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import (
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"crypto/md5"
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"fmt"
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"image/png"
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"io"
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"code.gitea.io/gitea/models/avatars"
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"code.gitea.io/gitea/models/db"
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"code.gitea.io/gitea/modules/avatar"
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"code.gitea.io/gitea/modules/log"
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"code.gitea.io/gitea/modules/setting"
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"code.gitea.io/gitea/modules/storage"
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)
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// CustomAvatarRelativePath returns user custom avatar relative path.
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func (u *User) CustomAvatarRelativePath() string {
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return u.Avatar
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}
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// GenerateRandomAvatar generates a random avatar for user.
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func (u *User) GenerateRandomAvatar() error {
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return u.generateRandomAvatar(db.GetEngine(db.DefaultContext))
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}
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func (u *User) generateRandomAvatar(e db.Engine) error {
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seed := u.Email
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if len(seed) == 0 {
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seed = u.Name
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}
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img, err := avatar.RandomImage([]byte(seed))
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if err != nil {
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return fmt.Errorf("RandomImage: %v", err)
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}
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u.Avatar = avatars.HashEmail(seed)
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// Don't share the images so that we can delete them easily
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if err := storage.SaveFrom(storage.Avatars, u.CustomAvatarRelativePath(), func(w io.Writer) error {
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if err := png.Encode(w, img); err != nil {
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log.Error("Encode: %v", err)
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}
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return err
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}); err != nil {
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return fmt.Errorf("Failed to create dir %s: %v", u.CustomAvatarRelativePath(), err)
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}
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if _, err := e.ID(u.ID).Cols("avatar").Update(u); err != nil {
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return err
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}
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log.Info("New random avatar created: %d", u.ID)
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return nil
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}
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// AvatarLinkWithSize returns a link to the user's avatar with size. size <= 0 means default size
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func (u *User) AvatarLinkWithSize(size int) string {
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if u.ID == -1 {
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// ghost user
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return avatars.DefaultAvatarLink()
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}
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useLocalAvatar := false
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autoGenerateAvatar := false
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switch {
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case u.UseCustomAvatar:
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useLocalAvatar = true
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case setting.DisableGravatar, setting.OfflineMode:
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useLocalAvatar = true
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autoGenerateAvatar = true
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}
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if useLocalAvatar {
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if u.Avatar == "" && autoGenerateAvatar {
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if err := u.GenerateRandomAvatar(); err != nil {
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log.Error("GenerateRandomAvatar: %v", err)
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}
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}
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if u.Avatar == "" {
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return avatars.DefaultAvatarLink()
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}
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return avatars.GenerateUserAvatarImageLink(u.Avatar, size)
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}
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return avatars.GenerateEmailAvatarFastLink(u.AvatarEmail, size)
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}
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// AvatarLink returns a avatar link with default size
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func (u *User) AvatarLink() string {
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return u.AvatarLinkWithSize(0)
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}
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// UploadAvatar saves custom avatar for user.
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// FIXME: split uploads to different subdirs in case we have massive users.
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func (u *User) UploadAvatar(data []byte) error {
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m, err := avatar.Prepare(data)
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if err != nil {
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return err
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}
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sess := db.NewSession(db.DefaultContext)
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defer sess.Close()
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if err = sess.Begin(); err != nil {
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return err
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}
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u.UseCustomAvatar = true
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// Different users can upload same image as avatar
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// If we prefix it with u.ID, it will be separated
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// Otherwise, if any of the users delete his avatar
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// Other users will lose their avatars too.
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u.Avatar = fmt.Sprintf("%x", md5.Sum([]byte(fmt.Sprintf("%d-%x", u.ID, md5.Sum(data)))))
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if err = updateUserCols(sess, u, "use_custom_avatar", "avatar"); err != nil {
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return fmt.Errorf("updateUser: %v", err)
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}
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if err := storage.SaveFrom(storage.Avatars, u.CustomAvatarRelativePath(), func(w io.Writer) error {
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if err := png.Encode(w, *m); err != nil {
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log.Error("Encode: %v", err)
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}
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return err
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}); err != nil {
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return fmt.Errorf("Failed to create dir %s: %v", u.CustomAvatarRelativePath(), err)
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}
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return sess.Commit()
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}
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// IsUploadAvatarChanged returns true if the current user's avatar would be changed with the provided data
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func (u *User) IsUploadAvatarChanged(data []byte) bool {
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if !u.UseCustomAvatar || len(u.Avatar) == 0 {
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return true
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}
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avatarID := fmt.Sprintf("%x", md5.Sum([]byte(fmt.Sprintf("%d-%x", u.ID, md5.Sum(data)))))
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return u.Avatar != avatarID
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}
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// DeleteAvatar deletes the user's custom avatar.
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func (u *User) DeleteAvatar() error {
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aPath := u.CustomAvatarRelativePath()
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log.Trace("DeleteAvatar[%d]: %s", u.ID, aPath)
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if len(u.Avatar) > 0 {
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if err := storage.Avatars.Delete(aPath); err != nil {
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return fmt.Errorf("Failed to remove %s: %v", aPath, err)
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}
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}
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u.UseCustomAvatar = false
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u.Avatar = ""
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if _, err := db.GetEngine(db.DefaultContext).ID(u.ID).Cols("avatar, use_custom_avatar").Update(u); err != nil {
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return fmt.Errorf("UpdateUser: %v", err)
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}
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return nil
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}
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