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https://codeberg.org/forgejo/forgejo.git
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* update github.com/PuerkitoBio/goquery * update github.com/alecthomas/chroma * update github.com/blevesearch/bleve/v2 * update github.com/caddyserver/certmagic * update github.com/go-enry/go-enry/v2 * update github.com/go-git/go-billy/v5 * update github.com/go-git/go-git/v5 * update github.com/go-redis/redis/v8 * update github.com/go-testfixtures/testfixtures/v3 * update github.com/jaytaylor/html2text * update github.com/json-iterator/go * update github.com/klauspost/compress * update github.com/markbates/goth * update github.com/mattn/go-isatty * update github.com/mholt/archiver/v3 * update github.com/microcosm-cc/bluemonday * update github.com/minio/minio-go/v7 * update github.com/prometheus/client_golang * update github.com/unrolled/render * update github.com/xanzy/go-gitlab * update github.com/yuin/goldmark * update github.com/yuin/goldmark-highlighting Co-authored-by: techknowlogick <techknowlogick@gitea.io>
302 lines
7.8 KiB
Go
Vendored
302 lines
7.8 KiB
Go
Vendored
package redis
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import (
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"context"
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"crypto/tls"
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"errors"
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"fmt"
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"net"
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"net/url"
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"runtime"
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"strconv"
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"strings"
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"time"
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"github.com/go-redis/redis/v8/internal/pool"
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)
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// Limiter is the interface of a rate limiter or a circuit breaker.
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type Limiter interface {
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// Allow returns nil if operation is allowed or an error otherwise.
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// If operation is allowed client must ReportResult of the operation
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// whether it is a success or a failure.
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Allow() error
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// ReportResult reports the result of the previously allowed operation.
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// nil indicates a success, non-nil error usually indicates a failure.
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ReportResult(result error)
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}
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// Options keeps the settings to setup redis connection.
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type Options struct {
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// The network type, either tcp or unix.
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// Default is tcp.
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Network string
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// host:port address.
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Addr string
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// Dialer creates new network connection and has priority over
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// Network and Addr options.
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Dialer func(ctx context.Context, network, addr string) (net.Conn, error)
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// Hook that is called when new connection is established.
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OnConnect func(ctx context.Context, cn *Conn) error
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// Use the specified Username to authenticate the current connection
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// with one of the connections defined in the ACL list when connecting
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// to a Redis 6.0 instance, or greater, that is using the Redis ACL system.
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Username string
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// Optional password. Must match the password specified in the
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// requirepass server configuration option (if connecting to a Redis 5.0 instance, or lower),
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// or the User Password when connecting to a Redis 6.0 instance, or greater,
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// that is using the Redis ACL system.
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Password string
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// Database to be selected after connecting to the server.
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DB int
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// Maximum number of retries before giving up.
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// Default is 3 retries; -1 (not 0) disables retries.
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MaxRetries int
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// Minimum backoff between each retry.
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// Default is 8 milliseconds; -1 disables backoff.
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MinRetryBackoff time.Duration
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// Maximum backoff between each retry.
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// Default is 512 milliseconds; -1 disables backoff.
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MaxRetryBackoff time.Duration
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// Dial timeout for establishing new connections.
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// Default is 5 seconds.
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DialTimeout time.Duration
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// Timeout for socket reads. If reached, commands will fail
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// with a timeout instead of blocking. Use value -1 for no timeout and 0 for default.
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// Default is 3 seconds.
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ReadTimeout time.Duration
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// Timeout for socket writes. If reached, commands will fail
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// with a timeout instead of blocking.
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// Default is ReadTimeout.
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WriteTimeout time.Duration
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// Maximum number of socket connections.
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// Default is 10 connections per every CPU as reported by runtime.NumCPU.
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PoolSize int
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// Minimum number of idle connections which is useful when establishing
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// new connection is slow.
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MinIdleConns int
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// Connection age at which client retires (closes) the connection.
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// Default is to not close aged connections.
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MaxConnAge time.Duration
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// Amount of time client waits for connection if all connections
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// are busy before returning an error.
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// Default is ReadTimeout + 1 second.
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PoolTimeout time.Duration
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// Amount of time after which client closes idle connections.
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// Should be less than server's timeout.
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// Default is 5 minutes. -1 disables idle timeout check.
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IdleTimeout time.Duration
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// Frequency of idle checks made by idle connections reaper.
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// Default is 1 minute. -1 disables idle connections reaper,
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// but idle connections are still discarded by the client
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// if IdleTimeout is set.
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IdleCheckFrequency time.Duration
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// Enables read only queries on slave nodes.
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readOnly bool
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// TLS Config to use. When set TLS will be negotiated.
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TLSConfig *tls.Config
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// Limiter interface used to implemented circuit breaker or rate limiter.
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Limiter Limiter
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}
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func (opt *Options) init() {
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if opt.Addr == "" {
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opt.Addr = "localhost:6379"
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}
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if opt.Network == "" {
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if strings.HasPrefix(opt.Addr, "/") {
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opt.Network = "unix"
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} else {
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opt.Network = "tcp"
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}
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}
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if opt.DialTimeout == 0 {
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opt.DialTimeout = 5 * time.Second
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}
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if opt.Dialer == nil {
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opt.Dialer = func(ctx context.Context, network, addr string) (net.Conn, error) {
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netDialer := &net.Dialer{
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Timeout: opt.DialTimeout,
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KeepAlive: 5 * time.Minute,
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}
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if opt.TLSConfig == nil {
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return netDialer.DialContext(ctx, network, addr)
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}
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return tls.DialWithDialer(netDialer, network, addr, opt.TLSConfig)
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}
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}
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if opt.PoolSize == 0 {
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opt.PoolSize = 10 * runtime.NumCPU()
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}
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switch opt.ReadTimeout {
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case -1:
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opt.ReadTimeout = 0
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case 0:
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opt.ReadTimeout = 3 * time.Second
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}
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switch opt.WriteTimeout {
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case -1:
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opt.WriteTimeout = 0
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case 0:
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opt.WriteTimeout = opt.ReadTimeout
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}
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if opt.PoolTimeout == 0 {
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opt.PoolTimeout = opt.ReadTimeout + time.Second
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}
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if opt.IdleTimeout == 0 {
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opt.IdleTimeout = 5 * time.Minute
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}
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if opt.IdleCheckFrequency == 0 {
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opt.IdleCheckFrequency = time.Minute
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}
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if opt.MaxRetries == -1 {
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opt.MaxRetries = 0
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} else if opt.MaxRetries == 0 {
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opt.MaxRetries = 3
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}
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switch opt.MinRetryBackoff {
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case -1:
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opt.MinRetryBackoff = 0
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case 0:
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opt.MinRetryBackoff = 8 * time.Millisecond
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}
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switch opt.MaxRetryBackoff {
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case -1:
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opt.MaxRetryBackoff = 0
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case 0:
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opt.MaxRetryBackoff = 512 * time.Millisecond
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}
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}
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func (opt *Options) clone() *Options {
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clone := *opt
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return &clone
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}
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// ParseURL parses an URL into Options that can be used to connect to Redis.
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// Scheme is required.
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// There are two connection types: by tcp socket and by unix socket.
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// Tcp connection:
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// redis://<user>:<password>@<host>:<port>/<db_number>
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// Unix connection:
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// unix://<user>:<password>@</path/to/redis.sock>?db=<db_number>
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func ParseURL(redisURL string) (*Options, error) {
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u, err := url.Parse(redisURL)
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if err != nil {
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return nil, err
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}
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switch u.Scheme {
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case "redis", "rediss":
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return setupTCPConn(u)
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case "unix":
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return setupUnixConn(u)
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default:
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return nil, fmt.Errorf("redis: invalid URL scheme: %s", u.Scheme)
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}
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}
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func setupTCPConn(u *url.URL) (*Options, error) {
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o := &Options{Network: "tcp"}
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o.Username, o.Password = getUserPassword(u)
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if len(u.Query()) > 0 {
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return nil, errors.New("redis: no options supported")
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}
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h, p, err := net.SplitHostPort(u.Host)
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if err != nil {
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h = u.Host
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}
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if h == "" {
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h = "localhost"
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}
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if p == "" {
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p = "6379"
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}
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o.Addr = net.JoinHostPort(h, p)
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f := strings.FieldsFunc(u.Path, func(r rune) bool {
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return r == '/'
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})
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switch len(f) {
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case 0:
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o.DB = 0
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case 1:
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if o.DB, err = strconv.Atoi(f[0]); err != nil {
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return nil, fmt.Errorf("redis: invalid database number: %q", f[0])
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}
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default:
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return nil, fmt.Errorf("redis: invalid URL path: %s", u.Path)
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}
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if u.Scheme == "rediss" {
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o.TLSConfig = &tls.Config{ServerName: h}
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}
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return o, nil
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}
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func setupUnixConn(u *url.URL) (*Options, error) {
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o := &Options{
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Network: "unix",
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}
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if strings.TrimSpace(u.Path) == "" { // path is required with unix connection
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return nil, errors.New("redis: empty unix socket path")
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}
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o.Addr = u.Path
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o.Username, o.Password = getUserPassword(u)
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dbStr := u.Query().Get("db")
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if dbStr == "" {
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return o, nil // if database is not set, connect to 0 db.
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}
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db, err := strconv.Atoi(dbStr)
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if err != nil {
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return nil, fmt.Errorf("redis: invalid database number: %w", err)
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}
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o.DB = db
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return o, nil
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}
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func getUserPassword(u *url.URL) (string, string) {
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var user, password string
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if u.User != nil {
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user = u.User.Username()
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if p, ok := u.User.Password(); ok {
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password = p
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}
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}
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return user, password
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}
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func newConnPool(opt *Options) *pool.ConnPool {
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return pool.NewConnPool(&pool.Options{
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Dialer: func(ctx context.Context) (net.Conn, error) {
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return opt.Dialer(ctx, opt.Network, opt.Addr)
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},
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PoolSize: opt.PoolSize,
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MinIdleConns: opt.MinIdleConns,
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MaxConnAge: opt.MaxConnAge,
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PoolTimeout: opt.PoolTimeout,
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IdleTimeout: opt.IdleTimeout,
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IdleCheckFrequency: opt.IdleCheckFrequency,
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})
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}
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