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Backport #25171 by @silverwind The plan is that all built-in auth providers use inline SVG for more flexibility in styling and to get the GitHub icon to follow `currentcolor`. This only removes the `public/img/auth` directory and adds the missing svgs to our svg build. It should map the built-in providers to these SVGs and render them. If the user has set a Icon URL, it should render that as an `img` tag instead. ``` gitea-azure-ad gitea-bitbucket gitea-discord gitea-dropbox gitea-facebook gitea-gitea gitea-gitlab gitea-google gitea-mastodon gitea-microsoftonline gitea-nextcloud gitea-twitter gitea-yandex octicon-mark-github ``` GitHub logo is now white again on dark theme: <img width="431" alt="Screenshot 2023-06-12 at 21 45 34" src="https://github.com/go-gitea/gitea/assets/115237/27a43504-d60a-4132-a502-336b25883e4d"> Co-authored-by: silverwind <me@silverwind.io> Co-authored-by: wxiaoguang <wxiaoguang@gmail.com>
67 lines
1.6 KiB
Go
67 lines
1.6 KiB
Go
// Copyright 2020 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package svg
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import (
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"fmt"
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"html/template"
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"path"
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"regexp"
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"strings"
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"code.gitea.io/gitea/modules/html"
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"code.gitea.io/gitea/modules/log"
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"code.gitea.io/gitea/modules/public"
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)
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var (
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// SVGs contains discovered SVGs
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SVGs = map[string]string{}
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widthRe = regexp.MustCompile(`width="[0-9]+?"`)
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heightRe = regexp.MustCompile(`height="[0-9]+?"`)
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)
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const defaultSize = 16
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// Init discovers SVGs and populates the `SVGs` variable
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func Init() error {
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files, err := public.AssetFS().ListFiles("img/svg")
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if err != nil {
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return err
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}
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// Remove `xmlns` because inline SVG does not need it
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reXmlns := regexp.MustCompile(`(<svg\b[^>]*?)\s+xmlns="[^"]*"`)
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for _, file := range files {
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if path.Ext(file) != ".svg" {
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continue
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}
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bs, err := public.AssetFS().ReadFile("img/svg", file)
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if err != nil {
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log.Error("Failed to read SVG file %s: %v", file, err)
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} else {
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SVGs[file[:len(file)-4]] = reXmlns.ReplaceAllString(string(bs), "$1")
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}
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}
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return nil
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}
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// RenderHTML renders icons - arguments icon name (string), size (int), class (string)
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func RenderHTML(icon string, others ...interface{}) template.HTML {
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size, class := html.ParseSizeAndClass(defaultSize, "", others...)
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if svgStr, ok := SVGs[icon]; ok {
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if size != defaultSize {
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svgStr = widthRe.ReplaceAllString(svgStr, fmt.Sprintf(`width="%d"`, size))
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svgStr = heightRe.ReplaceAllString(svgStr, fmt.Sprintf(`height="%d"`, size))
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}
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if class != "" {
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svgStr = strings.Replace(svgStr, `class="`, fmt.Sprintf(`class="%s `, class), 1)
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}
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return template.HTML(svgStr)
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}
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return ""
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}
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