(cherry picked from commit f4d3aaeeb9e1b11c5495e4608a3f52f316c35758)
Conflicts:
- modules/charset/charset_test.go
Resolved by manually changing a `=` to `:=`, as per the
original patch. Conflict was due to `require.NoError`.
More about codespell: https://github.com/codespell-project/codespell .
I personally introduced it to dozens if not hundreds of projects already and so far only positive feedback.
```
❯ grep lint-spell Makefile
@echo " - lint-spell lint spelling"
@echo " - lint-spell-fix lint spelling and fix issues"
lint: lint-frontend lint-backend lint-spell
lint-fix: lint-frontend-fix lint-backend-fix lint-spell-fix
.PHONY: lint-spell
lint-spell: lint-codespell
.PHONY: lint-spell-fix
lint-spell-fix: lint-codespell-fix
❯ git grep lint- -- .forgejo/
.forgejo/workflows/testing.yml: - run: make --always-make -j$(nproc) lint-backend checks-backend # ensure the "go-licenses" make target runs
.forgejo/workflows/testing.yml: - run: make lint-frontend
```
so how would you like me to invoke `lint-codespell` on CI? (without that would be IMHO very suboptimal and let typos sneak in)
Reviewed-on: https://codeberg.org/forgejo/forgejo/pulls/3270
Reviewed-by: Earl Warren <earl-warren@noreply.codeberg.org>
Co-authored-by: Yaroslav Halchenko <debian@onerussian.com>
Co-committed-by: Yaroslav Halchenko <debian@onerussian.com>
Using the Go Official tool `golang.org/x/tools/cmd/deadcode@latest`
mentioned by [go blog](https://go.dev/blog/deadcode).
Just use `deadcode .` in the project root folder and it gives a list of
unused functions. Though it has some false alarms.
This PR removes dead code detected in `models/issues`.
## Archived labels
This adds the structure to allow for archived labels.
Archived labels are, just like closed milestones or projects, a medium to hide information without deleting it.
It is especially useful if there are outdated labels that should no longer be used without deleting the label entirely.
## Changes
1. UI and API have been equipped with the support to mark a label as archived
2. The time when a label has been archived will be stored in the DB
## Outsourced for the future
There's no special handling for archived labels at the moment.
This will be done in the future.
## Screenshots
![image](https://github.com/go-gitea/gitea/assets/80308335/208f95cd-42e4-4ed7-9a1f-cd2050a645d4)
![image](https://github.com/go-gitea/gitea/assets/80308335/746428e0-40bb-45b3-b992-85602feb371d)
Part of https://github.com/go-gitea/gitea/issues/25237
---------
Co-authored-by: delvh <dev.lh@web.de>
Co-authored-by: wxiaoguang <wxiaoguang@gmail.com>
Extract from #11669 and enhancement to #22585 to support exclusive
scoped labels in label templates
* Move label template functionality to label module
* Fix handling of color codes
* Add Advanced label template
Add a new "exclusive" option per label. This makes it so that when the
label is named `scope/name`, no other label with the same `scope/`
prefix can be set on an issue.
The scope is determined by the last occurence of `/`, so for example
`scope/alpha/name` and `scope/beta/name` are considered to be in
different scopes and can coexist.
Exclusive scopes are not enforced by any database rules, however they
are enforced when editing labels at the models level, automatically
removing any existing labels in the same scope when either attaching a
new label or replacing all labels.
In menus use a circle instead of checkbox to indicate they function as
radio buttons per scope. Issue filtering by label ensures that only a
single scoped label is selected at a time. Clicking with alt key can be
used to remove a scoped label, both when editing individual issues and
batch editing.
Label rendering refactor for consistency and code simplification:
* Labels now consistently have the same shape, emojis and tooltips
everywhere. This includes the label list and label assignment menus.
* In label list, show description below label same as label menus.
* Don't use exactly black/white text colors to look a bit nicer.
* Simplify text color computation. There is no point computing luminance
in linear color space, as this is a perceptual problem and sRGB is
closer to perceptually linear.
* Increase height of label assignment menus to show more labels. Showing
only 3-4 labels at a time leads to a lot of scrolling.
* Render all labels with a new RenderLabel template helper function.
Label creation and editing in multiline modal menu:
* Change label creation to open a modal menu like label editing.
* Change menu layout to place name, description and colors on separate
lines.
* Don't color cancel button red in label editing modal menu.
* Align text to the left in model menu for better readability and
consistent with settings layout elsewhere.
Custom exclusive scoped label rendering:
* Display scoped label prefix and suffix with slightly darker and
lighter background color respectively, and a slanted edge between them
similar to the `/` symbol.
* In menus exclusive labels are grouped with a divider line.
---------
Co-authored-by: Yarden Shoham <hrsi88@gmail.com>
Co-authored-by: Lauris BH <lauris@nix.lv>
Change all license headers to comply with REUSE specification.
Fix#16132
Co-authored-by: flynnnnnnnnnn <flynnnnnnnnnn@github>
Co-authored-by: John Olheiser <john.olheiser@gmail.com>
This PR adds a context parameter to a bunch of methods. Some helper
`xxxCtx()` methods got replaced with the normal name now.
Co-authored-by: delvh <dev.lh@web.de>
Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
Fix#19513
This PR introduce a new db method `InTransaction(context.Context)`,
and also builtin check on `db.TxContext` and `db.WithTx`.
There is also a new method `db.AutoTx` has been introduced but could be used by other PRs.
`WithTx` will always open a new transaction, if a transaction exist in context, return an error.
`AutoTx` will try to open a new transaction if no transaction exist in context.
That means it will always enter a transaction if there is no error.
Co-authored-by: delvh <dev.lh@web.de>
Co-authored-by: 6543 <6543@obermui.de>
* Move access and repo permission to models/perm/access
* fix test
* fix git test
* Move functions sequence
* Some improvements per @KN4CK3R and @delvh
* Move issues related code to models/issues
* Move some issues related sub package
* Merge
* Fix test
* Fix test
* Fix test
* Fix test
* Rename some files