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Merge pull request 'docs(e2e): explain how to use VSCodium or VSCode' (#4531) from earl-warren/forgejo:wip-docs-e2e into forgejo
Reviewed-on: https://codeberg.org/forgejo/forgejo/pulls/4531 Reviewed-by: twenty-panda <twenty-panda@noreply.codeberg.org>
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@ -105,3 +105,15 @@ Although the main goal of e2e is assertion testing, we have added a framework fo
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VISUAL_TEST=1 will create screenshots in tests/e2e/test-snapshots. The test will fail the first time this is enabled (until we get visual test image persistence figured out), because it will be testing against an empty screenshot folder.
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VISUAL_TEST=1 will create screenshots in tests/e2e/test-snapshots. The test will fail the first time this is enabled (until we get visual test image persistence figured out), because it will be testing against an empty screenshot folder.
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ACCEPT_VISUAL=1 will overwrite the snapshot images with new images.
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ACCEPT_VISUAL=1 will overwrite the snapshot images with new images.
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## With VSCodium or VSCode
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To debug a test, you can use "Playwright Test" for
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[VScodium](https://open-vsx.org/extension/ms-playwright/playwright)
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or [VSCode](https://marketplace.visualstudio.com/items?itemName=ms-playwright.playwright).
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Before doing that you will need to manually start a Forgejo instance and populate it
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with data from `models/fixtures` by running:
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```sh
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make TAGS='sqlite sqlite_unlock_notify' 'test-e2e-debugserver'
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```
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