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Revert to an int64
keyed accessMap
* Add type `userAccess` * Add convenience func updateUserAccess() * Turn accessMap into a `map[int64]userAccess` Signed-off-by: Manush Dodunekov <manush@stendahls.se>
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5b652427c0
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124f056e19
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@ -170,24 +170,40 @@ func maxAccessMode(modes ...AccessMode) AccessMode {
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return max
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}
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type userAccess struct {
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User *User
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Mode AccessMode
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}
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// updateUserAccess updates an access map so that user has at least mode
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func updateUserAccess(accessMap map[int64]userAccess, user *User, mode AccessMode) {
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ua, ok := accessMap[user.ID]
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if !ok {
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ua = userAccess{User: user, Mode: mode}
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accessMap[user.ID] = ua
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} else {
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ua.Mode = maxAccessMode(ua.Mode, mode)
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}
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}
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// FIXME: do cross-comparison so reduce deletions and additions to the minimum?
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func (repo *Repository) refreshAccesses(e Engine, accessMap map[*User]AccessMode) (err error) {
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func (repo *Repository) refreshAccesses(e Engine, accessMap map[int64]userAccess) (err error) {
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minMode := AccessModeRead
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if !repo.IsPrivate {
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minMode = AccessModeWrite
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}
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// merge accessMap contents into a single ID-keyed map to eliminate duplicates
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idMap := make(map[int64]AccessMode, len(accessMap))
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for user, mode := range accessMap {
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if mode < minMode && !user.IsRestricted {
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// build a map of the actual entries we want to create
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entryMap := make(map[int64]AccessMode, len(accessMap))
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for userID, ua := range accessMap {
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if ua.Mode < minMode && !ua.User.IsRestricted {
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continue
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}
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idMap[user.ID] = maxAccessMode(idMap[user.ID], mode)
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entryMap[userID] = ua.Mode
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}
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newAccesses := make([]Access, 0, len(idMap))
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for userID, mode := range idMap {
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newAccesses := make([]Access, 0, len(entryMap))
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for userID, mode := range entryMap {
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newAccesses = append(newAccesses, Access{
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UserID: userID,
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RepoID: repo.ID,
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@ -205,13 +221,13 @@ func (repo *Repository) refreshAccesses(e Engine, accessMap map[*User]AccessMode
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}
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// refreshCollaboratorAccesses retrieves repository collaborations with their access modes.
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func (repo *Repository) refreshCollaboratorAccesses(e Engine, accessMap map[*User]AccessMode) error {
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func (repo *Repository) refreshCollaboratorAccesses(e Engine, accessMap map[int64]userAccess) error {
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collaborators, err := repo.getCollaborators(e)
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if err != nil {
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return fmt.Errorf("getCollaborations: %v", err)
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}
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for _, c := range collaborators {
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accessMap[c.User] = maxAccessMode(accessMap[c.User], c.Collaboration.Mode)
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updateUserAccess(accessMap, c.User, c.Collaboration.Mode)
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}
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return nil
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}
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@ -220,7 +236,7 @@ func (repo *Repository) refreshCollaboratorAccesses(e Engine, accessMap map[*Use
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// except the team whose ID is given. It is used to assign a team ID when
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// remove repository from that team.
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func (repo *Repository) recalculateTeamAccesses(e Engine, ignTeamID int64) (err error) {
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accessMap := make(map[*User]AccessMode, 20)
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accessMap := make(map[int64]userAccess, 20)
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if err = repo.getOwner(e); err != nil {
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return err
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@ -253,7 +269,7 @@ func (repo *Repository) recalculateTeamAccesses(e Engine, ignTeamID int64) (err
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return fmt.Errorf("getMembers '%d': %v", t.ID, err)
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}
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for _, m := range t.Members {
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accessMap[m] = maxAccessMode(accessMap[m], t.Authorize)
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updateUserAccess(accessMap, m, t.Authorize)
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}
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}
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@ -314,7 +330,7 @@ func (repo *Repository) recalculateAccesses(e Engine) error {
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return repo.recalculateTeamAccesses(e, 0)
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}
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accessMap := make(map[*User]AccessMode, 20)
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accessMap := make(map[int64]userAccess, 20)
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if err := repo.refreshCollaboratorAccesses(e, accessMap); err != nil {
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return fmt.Errorf("refreshCollaboratorAccesses: %v", err)
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}
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