mirror of
https://codeberg.org/forgejo/forgejo.git
synced 2024-11-14 18:44:16 +00:00
175 lines
4.9 KiB
Go
175 lines
4.9 KiB
Go
|
package pflag
|
||
|
|
||
|
import (
|
||
|
"fmt"
|
||
|
"strconv"
|
||
|
"strings"
|
||
|
)
|
||
|
|
||
|
// -- float32Slice Value
|
||
|
type float32SliceValue struct {
|
||
|
value *[]float32
|
||
|
changed bool
|
||
|
}
|
||
|
|
||
|
func newFloat32SliceValue(val []float32, p *[]float32) *float32SliceValue {
|
||
|
isv := new(float32SliceValue)
|
||
|
isv.value = p
|
||
|
*isv.value = val
|
||
|
return isv
|
||
|
}
|
||
|
|
||
|
func (s *float32SliceValue) Set(val string) error {
|
||
|
ss := strings.Split(val, ",")
|
||
|
out := make([]float32, len(ss))
|
||
|
for i, d := range ss {
|
||
|
var err error
|
||
|
var temp64 float64
|
||
|
temp64, err = strconv.ParseFloat(d, 32)
|
||
|
if err != nil {
|
||
|
return err
|
||
|
}
|
||
|
out[i] = float32(temp64)
|
||
|
|
||
|
}
|
||
|
if !s.changed {
|
||
|
*s.value = out
|
||
|
} else {
|
||
|
*s.value = append(*s.value, out...)
|
||
|
}
|
||
|
s.changed = true
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func (s *float32SliceValue) Type() string {
|
||
|
return "float32Slice"
|
||
|
}
|
||
|
|
||
|
func (s *float32SliceValue) String() string {
|
||
|
out := make([]string, len(*s.value))
|
||
|
for i, d := range *s.value {
|
||
|
out[i] = fmt.Sprintf("%f", d)
|
||
|
}
|
||
|
return "[" + strings.Join(out, ",") + "]"
|
||
|
}
|
||
|
|
||
|
func (s *float32SliceValue) fromString(val string) (float32, error) {
|
||
|
t64, err := strconv.ParseFloat(val, 32)
|
||
|
if err != nil {
|
||
|
return 0, err
|
||
|
}
|
||
|
return float32(t64), nil
|
||
|
}
|
||
|
|
||
|
func (s *float32SliceValue) toString(val float32) string {
|
||
|
return fmt.Sprintf("%f", val)
|
||
|
}
|
||
|
|
||
|
func (s *float32SliceValue) Append(val string) error {
|
||
|
i, err := s.fromString(val)
|
||
|
if err != nil {
|
||
|
return err
|
||
|
}
|
||
|
*s.value = append(*s.value, i)
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func (s *float32SliceValue) Replace(val []string) error {
|
||
|
out := make([]float32, len(val))
|
||
|
for i, d := range val {
|
||
|
var err error
|
||
|
out[i], err = s.fromString(d)
|
||
|
if err != nil {
|
||
|
return err
|
||
|
}
|
||
|
}
|
||
|
*s.value = out
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func (s *float32SliceValue) GetSlice() []string {
|
||
|
out := make([]string, len(*s.value))
|
||
|
for i, d := range *s.value {
|
||
|
out[i] = s.toString(d)
|
||
|
}
|
||
|
return out
|
||
|
}
|
||
|
|
||
|
func float32SliceConv(val string) (interface{}, error) {
|
||
|
val = strings.Trim(val, "[]")
|
||
|
// Empty string would cause a slice with one (empty) entry
|
||
|
if len(val) == 0 {
|
||
|
return []float32{}, nil
|
||
|
}
|
||
|
ss := strings.Split(val, ",")
|
||
|
out := make([]float32, len(ss))
|
||
|
for i, d := range ss {
|
||
|
var err error
|
||
|
var temp64 float64
|
||
|
temp64, err = strconv.ParseFloat(d, 32)
|
||
|
if err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
out[i] = float32(temp64)
|
||
|
|
||
|
}
|
||
|
return out, nil
|
||
|
}
|
||
|
|
||
|
// GetFloat32Slice return the []float32 value of a flag with the given name
|
||
|
func (f *FlagSet) GetFloat32Slice(name string) ([]float32, error) {
|
||
|
val, err := f.getFlagType(name, "float32Slice", float32SliceConv)
|
||
|
if err != nil {
|
||
|
return []float32{}, err
|
||
|
}
|
||
|
return val.([]float32), nil
|
||
|
}
|
||
|
|
||
|
// Float32SliceVar defines a float32Slice flag with specified name, default value, and usage string.
|
||
|
// The argument p points to a []float32 variable in which to store the value of the flag.
|
||
|
func (f *FlagSet) Float32SliceVar(p *[]float32, name string, value []float32, usage string) {
|
||
|
f.VarP(newFloat32SliceValue(value, p), name, "", usage)
|
||
|
}
|
||
|
|
||
|
// Float32SliceVarP is like Float32SliceVar, but accepts a shorthand letter that can be used after a single dash.
|
||
|
func (f *FlagSet) Float32SliceVarP(p *[]float32, name, shorthand string, value []float32, usage string) {
|
||
|
f.VarP(newFloat32SliceValue(value, p), name, shorthand, usage)
|
||
|
}
|
||
|
|
||
|
// Float32SliceVar defines a float32[] flag with specified name, default value, and usage string.
|
||
|
// The argument p points to a float32[] variable in which to store the value of the flag.
|
||
|
func Float32SliceVar(p *[]float32, name string, value []float32, usage string) {
|
||
|
CommandLine.VarP(newFloat32SliceValue(value, p), name, "", usage)
|
||
|
}
|
||
|
|
||
|
// Float32SliceVarP is like Float32SliceVar, but accepts a shorthand letter that can be used after a single dash.
|
||
|
func Float32SliceVarP(p *[]float32, name, shorthand string, value []float32, usage string) {
|
||
|
CommandLine.VarP(newFloat32SliceValue(value, p), name, shorthand, usage)
|
||
|
}
|
||
|
|
||
|
// Float32Slice defines a []float32 flag with specified name, default value, and usage string.
|
||
|
// The return value is the address of a []float32 variable that stores the value of the flag.
|
||
|
func (f *FlagSet) Float32Slice(name string, value []float32, usage string) *[]float32 {
|
||
|
p := []float32{}
|
||
|
f.Float32SliceVarP(&p, name, "", value, usage)
|
||
|
return &p
|
||
|
}
|
||
|
|
||
|
// Float32SliceP is like Float32Slice, but accepts a shorthand letter that can be used after a single dash.
|
||
|
func (f *FlagSet) Float32SliceP(name, shorthand string, value []float32, usage string) *[]float32 {
|
||
|
p := []float32{}
|
||
|
f.Float32SliceVarP(&p, name, shorthand, value, usage)
|
||
|
return &p
|
||
|
}
|
||
|
|
||
|
// Float32Slice defines a []float32 flag with specified name, default value, and usage string.
|
||
|
// The return value is the address of a []float32 variable that stores the value of the flag.
|
||
|
func Float32Slice(name string, value []float32, usage string) *[]float32 {
|
||
|
return CommandLine.Float32SliceP(name, "", value, usage)
|
||
|
}
|
||
|
|
||
|
// Float32SliceP is like Float32Slice, but accepts a shorthand letter that can be used after a single dash.
|
||
|
func Float32SliceP(name, shorthand string, value []float32, usage string) *[]float32 {
|
||
|
return CommandLine.Float32SliceP(name, shorthand, value, usage)
|
||
|
}
|